* R HP:Healthy MV:Full > Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a trolloc leaving down. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A black crow is here, watching. A small bird is singing beautifully here. * R HP:Healthy MV:Full > A crow starts following you. * R HP:Healthy MV:Full > tr [track trolloc] = Some obvious fairly recent tracks of Stealth leaving down. * R HP:Healthy MV:Full > k bird A crow stops following you. You hack a crow's body extremely hard. A crow is dead! R.I.P. Sigh... nothing better to do, eh? Your blood freezes as you hear a crow's death cry. * R HP:Healthy MV:Full > dism You stop riding him. * HP:Healthy MV:Full > whe Players in your Zone -------------------- Soulfire - Rocky Outcrop Polly - Thinning of the Trees Vifden - Thinning of the Trees * HP:Healthy MV:Full > scan d Your eyesight is not so keen. * HP:Healthy MV:Full > nar Stealth in WB Fade. You narrate 'Stealth in WB Fade.' * HP:Healthy MV:Full > - [change mood wimpy] Mood changed to: Wimpy * HP:Healthy MV:Full > d A Granite Cave [ obvious exits: U D ] * HP:Healthy MV:Full > d Slimy Room [ obvious exits: N U ] * HP:Healthy MV:Strong > l u You see something strange... The slime is open. * HP:Healthy MV:Strong > n Crumbled Floor [ obvious exits: S W ] A two-headed serpent bares its white fangs as it coils to strike. *Stealth* is resting here. A fly is buzzing around here somewhere. A trolloc is here commanding a fist of troops. A bat is flitting around here, hunting insects. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A young trolloc is here, growling with a deep bloodlust. A fade fights to keep his grip on several leashes. * HP:Healthy MV:Strong > t [k dark] You try to hack *Stealth*, but he deflects the blow. * HP:Healthy MV:Strong - Stealth: Hurt > bash 0 Cancelled. [change mood brave] Mood changed to: Brave * HP:Healthy MV:Strong - Stealth: Hurt > bash A Ghar'ghael trolloc joins Stealth's fight! A two-headed serpent hits your right arm hard. A Dha'vol trolloc joins a Ghar'ghael trolloc's fight! ng - Stealth: Hurt > Vifden narrates 'soulfire dont get caught in irondoor' A Dha'vol trolloc cleaves your right leg hard. A two-headed serpent barely tickles your body with its hit. A Ghar'ghael trolloc cleaves your left leg very hard. *Stealth* smites your right leg into bloody fragments! *Stealth* sends you sprawling with a powerful bash! * HP:Hurt MV:Strong - Stealth: Hurt > -f - A Dha'vol trolloc cleaves your left arm very hard. A two-headed serpent hits your left arm hard. A Ghar'ghael trolloc cleaves your body. *Stealth* smites your body very hard. * HP:Wounded MV:Strong - Stealth: Hurt > - f Polly tells you 'troll in zone' * HP:Wounded MV:Strong - Stealth: Hurt > s s A Dha'vol trolloc cleaves your body. A two-headed serpent hits your right arm very hard. A Ghar'ghael trolloc cleaves your body. *Stealth* smites your right leg into bloody fragments! You try to hack *Stealth*, but he parries successfully. Arglebargle, glop-glyf!?! * HP:Battered MV:Strong - Stealth: Hurt > [change mood wimpy] Mood changed to: Wimpy * HP:Battered MV:Strong - Stealth: Hurt > [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!lth: Hurt > f s You flee head over heels. Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A two-headed serpent bares its white fangs as it coils to strike. A bat is flitting around here, hunting insects. Alas, you cannot go that way... * HP:Battered MV:Strong > A two-headed serpent hits your body. No way! You're fighting for your life! You panic and attempt to flee!o-headed serpent: Scratched > e A two-headed serpent hits your left leg. A bat leaves north. You flee head over heels. Crumbled Floor [ obvious exits: S W ] *Stealth* is standing here. A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A trolloc is here commanding a fist of troops. A bat is flitting around here, hunting insects. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A young trolloc is here, growling with a deep bloodlust. A fade fights to keep his grip on several leashes. Slimy Room [ obvious exits: N U ] e * HP:Battered MV:Strong > s Alas, you cannot go that way... * HP:Battered MV:Strong > Alas, you cannot go that way... u * HP:Battered MV:Strong > Alas, you cannot go that way... u * HP:Battered MV:Strong > A Granite Cave [ obvious exits: U D ] * HP:Battered MV:Strong > Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a human leaving down. There are some tracks of a trolloc leaving down. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. There are some tracks of a fowl leaving east. The corpse of a crow is lying here. A gray palfrey prances skittishly nearby. A small bird is singing beautifully here. * HP:Battered MV:Strong > rw [ride horse] You start riding him. t * R HP:Battered MV:Strong > [k dark] They aren't here. * R HP:Battered MV:Strong > t *Stealth* has arrived from below. * R HP:Battered MV:Strong > t *Stealth* smites your body hard. * R HP:Battered MV:Strong - Stealth: Hurt > [k dark] You do the best you can! * R HP:Battered MV:Strong - Stealth: Hurt > [k dark] You do the best you can! bahs * R HP:Battered MV:Strong - Stealth: Hurt > Arglebargle, glop-glyf!?! * R HP:Battered MV:Strong - Stealth: Hurt > You hack *Stealth*'s left arm extremely hard. * R HP:Battered MV:Strong - Stealth: Hurt > f Polly narrates 'troll north and west of WB' You panic and attempt to flee! - *Stealth* sends you sprawling with a powerful bash! 0 *Stealth* smites your right leg into bloody fragments! The night has begun. Your heartbeat calms down more as you feel less panicked. Auto-save complete. Someone narrates 'what are the dirs to the wb fade, actually?' You flee head over heels. Pressing Through the Branches [ obvious exits: S W ] There are some tracks of a trolloc leaving west. There are some tracks of a fowl leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. [change mood wimpy] Mood changed to: Wimpy * R HP:Battered MV:Full > [change mood brave] Mood changed to: Brave * R HP:Battered MV:Full > Marjon narrates 'troll oputpost' bash * R HP:Battered MV:Full > Bash who? *Stealth* has arrived from the south. * R HP:Battered MV:Full > *Stealth* smites your body hard. * R HP:Battered MV:Full - Stealth: Hurt > bash =- Your bash at *Stealth* sends him sprawling! * R HP:Battered MV:Full - Stealth: Hurt > You hack *Stealth*'s body into bloody fragments! * R HP:Battered MV:Full - Stealth: Wounded > nar On him You narrate 'On him' * R HP:Battered MV:Full - Stealth: Wounded > nar Block. You hack *Stealth*'s right leg into bloody fragments! Someone narrates 'its caffeine' * R HP:Battered MV:Full - Stealth: Wounded > bash You narrate 'Block.' * R HP:Battered MV:Full - Stealth: Wounded > They already seem to be stunned. * R HP:Battered MV:Full - Stealth: Wounded > bash - You dodge a bash from *Stealth* who loses his balance and falls! = Your bash at *Stealth* sends him sprawling! * R HP:Battered MV:Full - Stealth: Wounded > You hack *Stealth*'s left foot extremely hard. * R HP:Battered MV:Full - Stealth: Wounded > *Stealth* panics, and attempts to flee! * R HP:Battered MV:Full - Stealth: Wounded > *Stealth* leaves south. * R HP:Battered MV:Full > w tt Wandering Through the Undergrowth [ obvious exits: N E S W ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Battered MV:Full > [k seanchan] They aren't here. * R HP:Battered MV:Full > t w [k dark] They aren't here. t * R HP:Battered MV:Full > t Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Full > [k dark] They aren't here. s * R HP:Battered MV:Full > [k dark] They aren't here. t * R HP:Battered MV:Full > e On Top of the Rock [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Full > t [k dark] They aren't here. * R HP:Battered MV:Full > Slippery Rock [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A large bat swoops down on you. * R HP:Battered MV:Full > e [k dark] They aren't here. * R HP:Battered MV:Full > t Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving down. There are some tracks of a trolloc leaving down. The corpse of a crow is lying here. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Battered MV:Full > [k dark] They aren't here. * R HP:Battered MV:Full > t [k dark] They aren't here. * R HP:Battered MV:Full > Vifden narrates 'polly has a crap horse' * R HP:Battered MV:Full > nar He in. You narrate 'He in.' * R HP:Battered MV:Full > whe Marjon narrates 'his in outpost come' * R HP:Battered MV:Full > Players in your Zone -------------------- Soulfire - Rocky Outcrop Vifden - Midnight Forest Polly - Midnight Forest * R HP:Battered MV:Full > *Stealth* has arrived from below. * R HP:Battered MV:Full > *Stealth* smites your body hard. * R HP:Beaten MV:Full - Stealth: Wounded > bash -= Vifden narrates 'he next zone over man' +* You dodge a bash from *Stealth* who loses his balance and falls! As *Stealth* avoids your bash, you topple over and fall to the ground! * R HP:Beaten MV:Full - Stealth: Wounded > f *Stealth* panics, and attempts to flee! * R HP:Beaten MV:Full - Stealth: Wounded > - *Stealth* leaves down. * R HP:Beaten MV:Full > Slippery Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A large bat swoops down on you. * R HP:Beaten MV:Full > [change mood wimpy] Mood changed to: Wimpy * R HP:Beaten MV:Full > w w On Top of the Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Full > w w On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A crow is here flying around. * R HP:Beaten MV:Full > A Flooded Bog [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Full > A Filthy Mire [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Full > Rohan narrates 'don't chase him into that outpost unless he's crit' * R HP:Beaten MV:Full > Alora narrates 'what zone he in?' * R HP:Beaten MV:Full > nar I'm out You narrate 'I'm out ' * R HP:Beaten MV:Full > sc Someone narrates 'caffeine is INSANE, he almost impossible to rip' You have 103(367) hit and 145(154) movement points. You have scored 24423707 experience points and 0 quest points. You need 76293 exp to reach the next level. You have amassed 30 Turn points to date. You have played 22 days and 5 hours (real time). This ranks you as Soulfire is just a farmer from Kandor (Level 32). You are standing. * R HP:Beaten MV:Full > w w In a Shallow Mire [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Full > Alas, you cannot go that way... * R HP:Beaten MV:Full > rest You sit down and rest your tired bones. * R HP:Beaten MV:Full > Marjon narrates 'his at batt' * R HP:Beaten MV:Full > tell pat Mangler wants to know what eq ya had. Your heartbeat calms down more as you feel less panicked. No-one by that name here.. * R HP:Battered MV:Fresh > Daemi shouts 'Prophet Stealth :P' * R HP:Battered MV:Fresh > *Stealth* has arrived from the east. * R HP:Battered MV:Fresh > st You stop resting, and stand up. *Stealth* smites your right hand hard. * R HP:Beaten MV:Fresh - Stealth: Wounded > bash Marjon narrates 'he cant bash worth crap' =* Uryk narrates 'i've killed caffeine twice...he bleeds same as you do' As *Stealth* avoids your bash, you topple over and fall to the ground! * R HP:Beaten MV:Fresh - Stealth: Wounded > You dodge a bash from *Stealth* who loses his balance and falls! * R HP:Beaten MV:Fresh - Stealth: Wounded > bash - *Stealth* clambers to his feet. = *Stealth* smites your body hard. - Vifden narrates 'what door is he using soul?' Someone narrates 'as i do ? ' = Your bash at *Stealth* sends him sprawling! * R HP:Beaten MV:Fresh - Stealth: Wounded > nar On You hack *Stealth*'s body extremely hard. * R HP:Beaten MV:Fresh - Stealth: Wounded > You narrate 'On' * R HP:Beaten MV:Fresh - Stealth: Wounded > Kreilan has arrived from the south, riding a gray palfrey. * R HP:Beaten MV:Fresh - Stealth: Wounded > Kreilan leaves east riding a gray palfrey. * R HP:Beaten MV:Fresh - Stealth: Wounded > You hack *Stealth*'s left arm into bloody fragments! Kreilan has arrived from the east, riding a gray palfrey. * R HP:Beaten MV:Fresh - Stealth: Battered > Kreilan leaves south riding a gray palfrey. * R HP:Beaten MV:Fresh - Stealth: Battered > bash - *Stealth* panics, and attempts to flee! = Vifden has arrived from the east, riding a warhorse. Polly has arrived from the east, riding a gray palfrey. Polly strikes *Stealth*'s body very hard. + Vifden strikes *Stealth*'s body hard. * Rohan narrates 'if you want to learn to pk safely chasing caffine around is really good exp' * Vifden strikes *Stealth*'s left foot hard. Polly strikes *Stealth*'s left leg very hard. + Hiron narrates 'caffeine really sucks' *Stealth* panics, and attempts to flee! = Uryk narrates 'omw soul' As *Stealth* avoids your bash, you topple over and fall to the ground! * R HP:Beaten MV:Fresh - Stealth: Battered > *Stealth* panics, and attempts to flee! * R HP:Beaten MV:Fresh - Stealth: Battered > *Stealth* leaves south. *Stealth* has arrived from the south. t * R HP:Beaten MV:Fresh > Vifden tries to strike *Stealth*, but he dodges the attack. e * R HP:Beaten MV:Fresh > t t t [k dark] You hack *Stealth*'s right arm very hard. * R HP:Beaten MV:Fresh - Vifden: Healthy - Stealth: Beaten > No way! You're fighting for your life! *Stealth* panics, and attempts to flee! * R HP:Beaten MV:Fresh - Vifden: Healthy - Stealth: Beaten > [k dark] You do the best you can! * R HP:Beaten MV:Fresh - Vifden: Healthy - Stealth: Beaten > [k dark] You do the best you can! * R HP:Beaten MV:Fresh - Vifden: Healthy - Stealth: Beaten > [k dark] You do the best you can! * R HP:Beaten MV:Fresh - Vifden: Healthy - Stealth: Beaten > bash *Stealth* tries to smite Vifden, but he deflects the blow. Vifden tries to strike *Stealth*, but he dodges the attack. *Stealth* leaves east. -t =e +e Cancelled. [k dark] They aren't here. * R HP:Beaten MV:Fresh > e A Filthy Mire [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. e * R HP:Beaten MV:Full > t A Flooded Bog [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Full > t On Top of the Rock [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A crow is visible flying high in the sky. * R HP:Beaten MV:Full > On Top of the Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Full > e Kreilan narrates 'stealth still north and west of wb' [k dark] They aren't here. * R HP:Beaten MV:Full > t [k dark] They aren't here. * R HP:Beaten MV:Full > Slippery Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A large bat swoops down on you. * R HP:Beaten MV:Full > e A large bat hits your left leg. You hack a large bat's body into bloody fragments! A large bat tries to hit you, but you deflect the blow. [k dark] They aren't here. t * R HP:Beaten MV:Full - a large bat: Wounded > t No way! You're fighting for your life! * R HP:Beaten MV:Full - a large bat: Wounded > [k dark] They aren't here. * R HP:Beaten MV:Full - a large bat: Wounded > [k dark] They aren't here. * R HP:Beaten MV:Full - a large bat: Wounded > f Someone narrates 'lol, he so much better then you' You panic and attempt to flee! e e Bronx narrates 'thank you uryk, noone is impossible' You flee head over heels. Rocky Outcrop [ obvious exits: N E W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving down. The corpse of a crow is lying here. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. A Path in the Woods [ obvious exits: S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. - * R HP:Beaten MV:Full > Alas, you cannot go that way... e * R HP:Beaten MV:Full > [change mood wimpy] Mood changed to: Wimpy e * R HP:Beaten MV:Full > s Alas, you cannot go that way... * R HP:Beaten MV:Full > e Alas, you cannot go that way... * R HP:Beaten MV:Full > t Bend in the Path [ obvious exits: N E ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of a fowl leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Full > A Bright Clearing [ obvious exits: N W ] There are some tracks of an animal leaving west. There are some tracks of a fowl leaving north. There are some tracks of a fowl leaving north. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. A cute, long-eared rabbit is munching at a leaf here. A small bird is singing beautifully here. * R HP:Beaten MV:Full > [k dark] They aren't here. * R HP:Beaten MV:Full > w t Bend in the Path [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. t * R HP:Beaten MV:Full > [k dark] They aren't here. * R HP:Beaten MV:Full > w [k dark] They aren't here. * R HP:Beaten MV:Full > t Alas, you cannot go that way... * R HP:Beaten MV:Full > n [k dark] They aren't here. * R HP:Beaten MV:Full > A Path in the Woods [ obvious exits: S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Full > w t Rocky Outcrop [ obvious exits: N E W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of a crow is lying here. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Beaten MV:Full > [k dark] They aren't here. * R HP:Beaten MV:Full > t t [k dark] They aren't here. * R HP:Beaten MV:Full > whe [k dark] They aren't here. * R HP:Beaten MV:Full > tr Players in your Zone -------------------- Soulfire - Rocky Outcrop Polly - Wandering Through the Forest Vifden - Wandering Through the Forest [track trolloc]V:Full > = Some obvious fresh bloody traces of a Trolloc leaving east. Some obvious fresh bloody traces of a Trolloc leaving down. Some obvious fresh tracks of Stealth leaving down. Some obvious fresh tracks of Stealth leaving down. Some obvious fresh tracks of Stealth leaving down. Some obvious fresh tracks of Stealth leaving north. Some clear fairly recent tracks of Stealth leaving down. * R HP:Beaten MV:Full > t [k dark] They aren't here. * R HP:Beaten MV:Full > nar He in. You narrate 'He in.' * R HP:Beaten MV:Full > sc t You have 84(367) hit and 149(154) movement points. You have scored 24425085 experience points and 0 quest points. You need 74915 exp to reach the next level. You have amassed 30 Turn points to date. You have played 22 days and 5 hours (real time). This ranks you as Soulfire is just a farmer from Kandor (Level 32). You are standing. * R HP:Beaten MV:Full > t [k dark] They aren't here. * R HP:Beaten MV:Full > [k dark] They aren't here. * R HP:Beaten MV:Full > nar Arg. Hiron narrates 'he coulndt catch me and im level 4 ffs' You narrate 'Arg.' * R HP:Beaten MV:Full > - [change mood wimpy] Mood changed to: Wimpy * R HP:Beaten MV:Full > 0 t [change mood brave] Mood changed to: Brave t * R HP:Beaten MV:Full > whe [k dark] They aren't here. * R HP:Beaten MV:Full > [k dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Polly - On the Shore of the Lake Vifden - On the Shore of the Lake Soulfire - Rocky Outcrop * R HP:Beaten MV:Full > rest You sit down and rest your tired bones. * R HP:Beaten MV:Full > Your blood freezes as you hear something's death cry. Your heartbeat calms down more as you feel less panicked. * R HP:Beaten MV:Fresh > nar Polly, Have heal? You narrate 'Polly, Have heal?' * R HP:Beaten MV:Fresh > whe Players in your Zone -------------------- Soulfire - Rocky Outcrop * R HP:Beaten MV:Fresh > ex Obvious exits: North - Too dark to tell East - Too dark to tell West - Slippery Rock Down - Too dark to tell * R HP:Beaten MV:Fresh > st You stop resting, and stand up. * R HP:Beaten MV:Fresh > w Slippery Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. The corpse of a large bat is lying here. A gray palfrey prances skittishly nearby, being ridden by you. A crow is visible flying high in the sky. Polly of Two Rivers is standing here, riding a gray palfrey. Vifden of Kandor is standing here, riding a warhorse. * R HP:Beaten MV:Fresh > Polly narrates 'of course' * R HP:Beaten MV:Fresh > smile You smile happily. * R HP:Beaten MV:Fresh > Carpe narrates 'Hiron, if you were on a raid, would you chase a lvl 4 around? I wouldn't even bother' * R HP:Beaten MV:Fresh > Vifden looks at you. * R HP:Beaten MV:Fresh > Polly leans closer. You feel a healing power flow from her hands. You feel better! * R HP:Battered MV:Fresh > 'I'll go in after him You say 'I'll go in after him ' * R HP:Battered MV:Fresh > A crow looks at Soulfire, head askance. * R HP:Battered MV:Fresh > Polly leans closer. You feel a healing power flow from her hands. You feel better! * R HP:Wounded MV:Fresh > rest Uryk narrates 'hahaha, 175 ob with a clay...and people don't like these things =)' You sit down and rest your tired bones. * R HP:Wounded MV:Fresh > sc You have 189(367) hit and 154(154) movement points. You have scored 24425085 experience points and 0 quest points. You need 74915 exp to reach the next level. You have amassed 30 Turn points to date. You have played 22 days and 5 hours (real time). This ranks you as Soulfire is just a farmer from Kandor (Level 32). You are resting. * R HP:Wounded MV:Fresh > Polly leans closer. You feel a healing power flow from her hands. You feel better! * R HP:Wounded MV:Fresh > Polly says 'ward damage too' * R HP:Wounded MV:Fresh > cac You cackle gleefully. * R HP:Wounded MV:Fresh > 'Sweet. You say 'Sweet.' * R HP:Wounded MV:Fresh > Vifden strokes his chin thoughtfully. * R HP:Wounded MV:Fresh > - Vifden leaves east riding a warhorse. [change mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Fresh > Polly leans closer. You feel a healing power flow from her hands. You feel better! * R HP:Wounded MV:Fresh > Rohan narrates 'he right near amador' * R HP:Wounded MV:Fresh > Crimson narrates 'who doesn't like em? clays rock' * R HP:Wounded MV:Fresh > Vifden narrates 'whats that doorname' Polly leans closer. You feel a healing power flow from her hands. You feel better! * R HP:Wounded MV:Fresh > Rohan narrates 'midbie troll right outside dark' * R HP:Wounded MV:Fresh > Gerrard narrates 'ob is actually one of the things you can like them for :>' * R HP:Wounded MV:Fresh > Polly leans closer. You feel a healing power flow from her hands. You feel better! * R HP:Hurt MV:Fresh > Rohan narrates 'on him' * R HP:Hurt MV:Fresh > Vifden has arrived from the east, riding a warhorse. * R HP:Hurt MV:Fresh > thank polly You thank Polly heartily. * R HP:Hurt MV:Fresh > whe Polly leans closer. You feel a healing power flow from her hands. You feel better! * R HP:Scratched MV:Fresh > Players in your Zone -------------------- Panthera - Rock in the Swamp Relesa - Rock in the Swamp Vifden - Slippery Rock Soulfire - Slippery Rock Polly - Slippery Rock * R HP:Scratched MV:Fresh > st You stop resting, and stand up. * R HP:Scratched MV:Fresh > Polly nods in agreement. * R HP:Scratched MV:Fresh > Vegeta narrates 'eaxe doesn't get much worse ob, is the thing...' sc * R HP:Scratched MV:Fresh > You have 337(367) hit and 154(154) movement points. You have scored 24425085 experience points and 0 quest points. You need 74915 exp to reach the next level. You have amassed 30 Turn points to date. You have played 22 days and 5 hours (real time). This ranks you as Soulfire is just a farmer from Kandor (Level 32). You are standing. You are hungry. * R HP:Scratched MV:Fresh > stat You are a 52 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 60.8 lbs, very light. Your base abilities are: Str:18 Int:10 Wil:11 Dex:15 Con:18. Offensive bonus: 140, Dodging bonus: 15, Parrying bonus: 54 Your mood is: Wimpy. You will flee below: 0 Hit Points Your armor absorbs about 41% on average. You are subjected to the following effects: - NO QUIT * R HP:Scratched MV:Fresh > get meat pack You are hungry. You get a mid-sized slice of meat from a backpack. eat meat * R HP:Scratched MV:Fresh > You eat the meat. l * R HP:Scratched MV:Fresh > Slippery Rock The part of the rock you are on has collected a small puddle and is very slippery. Better watch your step. You can go south, towards the place where the edges of the rock come together, or to the west. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. The corpse of a large bat is lying here. Vifden of Kandor is standing here, riding a warhorse. A gray palfrey prances skittishly nearby, being ridden by you. Polly of Two Rivers is standing here, riding a gray palfrey. * R HP:Scratched MV:Fresh > Rohan narrates 'he running' * R HP:Scratched MV:Fresh > Polly drinks water from a leather water flask. * R HP:Scratched MV:Fresh > - [change mood wimpy] Mood changed to: Wimpy * R HP:Scratched MV:Fresh > Vifden leaves east riding a warhorse. Polly leaves east riding a gray palfrey. * R HP:Scratched MV:Fresh > Uryk narrates 'err, i had 150ish ob with eaxe' e * R HP:Scratched MV:Fresh > Rocky Outcrop [ obvious exits: N E W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of a crow is lying here. A gray palfrey prances skittishly nearby, being ridden by you. Polly of Two Rivers is standing here, riding a gray palfrey. Vifden of Kandor is standing here, riding a warhorse. A crow is visible flying high in the sky. * R HP:Scratched MV:Fresh > dism You stop riding him. * HP:Scratched MV:Fresh > d A Granite Cave [ obvious exits: U ] * HP:Scratched MV:Full > scan d * HP:Scratched MV:Full > op granite Marjon narrates 'troll outpost again' * HP:Scratched MV:Full > Ok. * HP:Scratched MV:Full > scan d * HP:Scratched MV:Full > d Slimy Room [ obvious exits: N U ] *Stealth* is resting here. A two-headed serpent bares its white fangs as it coils to strike. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A young trolloc is here, growling with a deep bloodlust. A fade fights to keep his grip on several leashes. * HP:Scratched MV:Full > t [k dark] You hack *Stealth*'s head extremely hard. * HP:Scratched MV:Full - Stealth: Battered > f A Ghar'ghael trolloc joins Stealth's fight! A two-headed serpent barely tickles your body with its hit. A ramshorned trolloc joins a Ghar'ghael trolloc's fight! Vegeta narrates 'i have 155 with axe and 160 with clay, same prac %....' You panic and attempt to flee! You flee head over heels. A Granite Cave [ obvious exits: U D ] * HP:Scratched MV:Full > Ceain narrates 'Hiron, come here old boy ' * HP:Scratched MV:Full > t t [k dark] They aren't here. Rohan narrates 'someone block the outpost geezus' * HP:Scratched MV:Full > [k dark] They aren't here. * HP:Scratched MV:Full > t t [k dark] They aren't here. * HP:Scratched MV:Full > [k dark] They aren't here. * HP:Scratched MV:Full > d t t Slimy Room [ obvious exits: N U ] *Stealth* is standing here. A two-headed serpent bares its white fangs as it coils to strike. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A young trolloc is here, growling with a deep bloodlust. A fade fights to keep his grip on several leashes. * HP:Scratched MV:Full > [k dark] You hack *Stealth*'s body extremely hard. * HP:Scratched MV:Full - Stealth: Beaten > [k dark] You do the best you can! * HP:Scratched MV:Full - Stealth: Beaten > *Stealth* smites your body hard. A two-headed serpent barely hits your head. A Ko'bal trolloc joins Stealth's fight! A Dhai'mon trolloc joins a Ko'bal trolloc's fight! You hack *Stealth*'s right leg hard. * HP:Hurt MV:Full - Stealth: Beaten > *Stealth* panics, and attempts to flee! * HP:Hurt MV:Full - Stealth: Beaten > A Ko'bal trolloc pierces your left leg. * HP:Hurt MV:Full - Stealth: Beaten > f *Stealth* panics, and attempts to flee! You panic and attempt to flee!eaten > Kalil narrates 'trolls still around whitebridge' You flee head over heels. Crumbled Floor [ obvious exits: S W ] A bat is flitting around here, hunting insects. A trolloc is here commanding a fist of troops. * HP:Hurt MV:Full > s t t A Dha'vol trolloc cleaves your left arm hard. You try to hack a Dha'vol trolloc, but he deflects the blow. A Dha'vol trolloc tries to cleave you, but you parry successfully. No way! You're fighting for your life! * HP:Hurt MV:Full - a Dha'vol trolloc: Healthy > [k dark] You do the best you can! *Stealth* has arrived from the south. * HP:Hurt MV:Full - a Dha'vol trolloc: Healthy > [k dark] You do the best you can! * HP:Hurt MV:Full - a Dha'vol trolloc: Healthy > *Stealth* leaves west. f * HP:Hurt MV:Full - a Dha'vol trolloc: Healthy > Hiron narrates 'yes kill me cause i said stfu' You panic and attempt to flee!trolloc: Healthy > w You flee head over heels. Abandoned Fortress [ obvious exits: N E ] *Stealth* is standing here. A bat is flitting around here, hunting insects. A two-headed serpent bares its white fangs as it coils to strike. A trolloc is here commanding a fist of troops. A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. * HP:Hurt MV:Full > Kalil narrates '?' Alas, you cannot go that way... * HP:Hurt MV:Full > t t [k dark] You hack *Stealth*'s right leg very hard. * HP:Hurt MV:Full - Stealth: Beaten > [k dark] You do the best you can! * HP:Hurt MV:Full - Stealth: Beaten > *Stealth* smites your head hard. A two-headed serpent barely hits your right leg. A Dha'vol trolloc joins Stealth's fight! A two-headed serpent barely hits your left hand. You hack *Stealth*'s body into bloody fragments! A Dha'vol trolloc has arrived from the east. * HP:Hurt MV:Full - Stealth: Critical > *Stealth* panics, and attempts to flee! * HP:Hurt MV:Full - Stealth: Critical > f You panic and attempt to flee! *Stealth* leaves east. You flee head over heels. Crumbled Floor [ obvious exits: S W ] A bat is flitting around here, hunting insects. * HP:Hurt MV:Full > A Dha'vol trolloc has arrived from the west. * HP:Hurt MV:Full > e Alas, you cannot go that way... s * HP:Hurt MV:Full > Slimy Room [ obvious exits: N U ] *Stealth* is standing here. A two-headed serpent bares its white fangs as it coils to strike. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A young trolloc is here, growling with a deep bloodlust. A fade fights to keep his grip on several leashes. * HP:Hurt MV:Full > A Dha'vol trolloc has arrived from the north. *Stealth* leaves north. t * HP:Hurt MV:Full > t [k dark] You hack a Dha'vol trolloc's body hard. * HP:Hurt MV:Full - a Dha'vol trolloc: Scratched > [k dark] You do the best you can! * HP:Hurt MV:Full - a Dha'vol trolloc: Scratched > f You panic and attempt to flee! A Dha'vol trolloc tries to cleave you, but you parry successfully. A two-headed serpent leaves north. A Ko'bal trolloc joins a Dha'vol trolloc's fight! A Dhai'mon trolloc joins a Ko'bal trolloc's fight! A ramshorned trolloc joins a Ko'bal trolloc's fight! A ramshorned trolloc joins a Ko'bal trolloc's fight! A Ghar'ghael trolloc joins a Ko'bal trolloc's fight! A fade joins a Ko'bal trolloc's fight! Tethan narrates 'TROLLS or troll?' You flee head over heels. A Granite Cave [ obvious exits: U D ] * HP:Hurt MV:Full > Vanin narrates 'Majon Is blockin it' * HP:Hurt MV:Full > u u Rocky Outcrop [ obvious exits: N E W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of a crow is lying here. Panthera of Shienar is standing here, riding a gray palfrey. Relesa the Journey Accepted is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. Polly of Two Rivers is standing here, riding a gray palfrey. Vifden of Kandor is standing here, riding a warhorse. A crow is visible flying high in the sky. * HP:Hurt MV:Full > Alas, you cannot go that way... * HP:Hurt MV:Full > d d A Granite Cave [ obvious exits: U D ] * HP:Hurt MV:Full > n Slimy Room [ obvious exits: N U ] A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A young trolloc is here, growling with a deep bloodlust. A fade fights to keep his grip on several leashes. * HP:Hurt MV:Full > n Crumbled Floor [ obvious exits: S W ] A two-headed serpent bares its white fangs as it coils to strike. A two-headed serpent bares its white fangs as it coils to strike. A bat is flitting around here, hunting insects. * HP:Hurt MV:Strong > A Dha'vol trolloc has arrived from the south. Alas, you cannot go that way... * HP:Hurt MV:Strong > w Mullins narrates 'troll' Renith narrates '"i typed hide stiletto, now i can't find it! Help!"' * HP:Hurt MV:Strong > n Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A two-headed serpent bares its white fangs as it coils to strike. A trolloc is here commanding a fist of troops. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. * HP:Hurt MV:Strong > t Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A bat is flitting around here, hunting insects. A young trolloc is here, growling with a deep bloodlust. A fly is buzzing around here somewhere. * HP:Hurt MV:Strong > [k dark] You hack a Ghar'ghael trolloc's body hard. * HP:Hurt MV:Strong - a Ghar'ghael trolloc: Scratched > f Mullins narrates 'stealth' You panic and attempt to flee!hael trolloc: Scratched > A Dha'vol trolloc has arrived from the south. Tethan narrates 'nod' A Ghar'ghael trolloc cleaves your right leg hard. A Dha'vol trolloc joins a Ghar'ghael trolloc's fight! You hack a Ghar'ghael trolloc's head hard. You flee head over heels. Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A two-headed serpent bares its white fangs as it coils to strike. A trolloc is here commanding a fist of troops. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. * HP:Wounded MV:Strong > n n Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A trolloc is here commanding a fist of troops. A bat is flitting around here, hunting insects. A young trolloc is here, growling with a deep bloodlust. A fly is buzzing around here somewhere. * HP:Wounded MV:Strong > Sleeping Area [ obvious exits: E S ] A bat is flitting around here, hunting insects. * HP:Wounded MV:Strong > n e Someone narrates 'what does sonic boom does ?' Alas, you cannot go that way... * HP:Wounded MV:Strong > The irondoor seems to be closed. Crimson narrates 'axes bash better tho' * HP:Wounded MV:Strong > Marjon narrates 'bastard keeps opening and fleeing u' s * HP:Wounded MV:Strong > Kalil narrates 'oh ok thanks' * HP:Wounded MV:Strong > w Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A trolloc is here commanding a fist of troops. A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. * HP:Wounded MV:Strong > Abandoned Fortress [ obvious exits: N E ] A young trolloc is here, growling with a deep bloodlust. A fly is buzzing around here somewhere. * HP:Wounded MV:Strong > n A Dha'vol trolloc has arrived from the east. * HP:Wounded MV:Strong > Abandoned Fortress [ obvious exits: S U ] A fly is buzzing around here somewhere. A fly is buzzing around here somewhere. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. * HP:Wounded MV:Strong > Gerrard narrates 'I don't approve of that either. A notell would be appropriate' * HP:Wounded MV:Strong > u Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving west. * HP:Wounded MV:Strong > u Alas, you cannot go that way... * HP:Wounded MV:Strong > w w Rock in the Swamp [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. * HP:Wounded MV:Strong > Middle of the Swamp [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. * HP:Wounded MV:Strong > w w Swampland [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. * HP:Wounded MV:Strong > Alas, you cannot go that way... * HP:Wounded MV:Strong > nn Arglebargle, glop-glyf!?! nn * HP:Wounded MV:Strong > n Arglebargle, glop-glyf!?! n * HP:Wounded MV:Strong > n End of the Road [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. * HP:Wounded MV:Strong > Alas, you cannot go that way... * HP:Wounded MV:Strong > Alas, you cannot go that way... * HP:Wounded MV:Strong > w w Bend in the Broken Road [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. A young giant plays quietly by himself. * HP:Wounded MV:Strong > Grassy Hills [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. A cute, long-eared rabbit is munching at a leaf here. * HP:Wounded MV:Tiring > n n n Your heartbeat calms down more as you feel less panicked. Relesa narrates 'rock open' Along the Broken Road [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. nar He running * HP:Hurt MV:Strong > Alas, you cannot go that way... * HP:Hurt MV:Strong > Alas, you cannot go that way... * HP:Hurt MV:Strong > You narrate 'He running' * HP:Hurt MV:Strong > w w Along the Broken Road [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. A cute, long-eared rabbit is munching at a leaf here. n * HP:Hurt MV:Strong > Broken Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. A long, slimy eel swims with a grotesque grace through the water. * HP:Hurt MV:Strong > n Alas, you cannot go that way... * HP:Hurt MV:Strong > s w Alas, you cannot go that way... w * HP:Hurt MV:Strong > Natural Stairs [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. * HP:Hurt MV:Strong > Rocky Cliff [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A squirrel is here, chittering. * HP:Hurt MV:Strong > Cliff Overlooking the Pond [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. * HP:Hurt MV:Strong > e e Rocky Cliff [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a human leaving west. A squirrel is here, chittering. * HP:Hurt MV:Strong > s Natural Stairs [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving west. * HP:Hurt MV:Tiring > Path in Thick Forest [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. * HP:Hurt MV:Tiring > s s Forest Path [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. A cute, long-eared rabbit is munching at a leaf here. A snake is crawling through the water here. * HP:Hurt MV:Tiring > Forest Path [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. A snake is crawling through the water here. * HP:Hurt MV:Tiring > s s Thick Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. * HP:Hurt MV:Tiring > Brush Before the Forest [ obvious exits: N E W ] * HP:Hurt MV:Tiring > w w Brush Before the Forest [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. A raven is here, watching. A hunter looks for tracks here. * HP:Hurt MV:Tiring > Alas, you cannot go that way... * HP:Hurt MV:Tiring > s s Open Grassland [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. * HP:Hurt MV:Tiring > w w w Open Grasslands [ obvious exits: N E S W ] A snake is crawling through the water here. * HP:Hurt MV:Tiring > Large Field [ obvious exits: N E ] * HP:Hurt MV:Tiring > Alas, you cannot go that way... * HP:Hurt MV:Tiring > Alas, you cannot go that way... * HP:Hurt MV:Tiring > n w Bottom of Slope [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. * HP:Hurt MV:Tiring > Alas, you cannot go that way... * HP:Hurt MV:Tiring > n w Dangerous Slope [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. * HP:Hurt MV:Tiring > Edge of the Forest [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. * HP:Hurt MV:Tiring > w w Before the Mound [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. * HP:Hurt MV:Tiring > Large Mound of Rocks [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. A young giant plays quietly by himself. * HP:Hurt MV:Tiring > n Bottom of Mound [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. A black crow is here, watching. A black crow is here, watching. A raven is here, watching. * HP:Hurt MV:Tiring > n n Rocky Trail [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. A snake is crawling through the water here. * HP:Hurt MV:Tiring > Rocky Trail [ obvious exits: E S ] *Stealth* is resting here. * HP:Hurt MV:Tiring > t t [k dark] You try to hack *Stealth*, but he dodges the attack. * HP:Hurt MV:Tiring - Stealth: Critical > [k dark] You do the best you can! * HP:Hurt MV:Tiring - Stealth: Critical > bash ** *Stealth* smites your body hard. = *Stealth* panics, and attempts to flee! =- Your bash at *Stealth* sends him sprawling! * HP:Wounded MV:Tiring - Stealth: Critical > You hack *Stealth*'s right hand extremely hard. * HP:Wounded MV:Tiring - Stealth: Critical > You hack *Stealth*'s body very hard. * HP:Wounded MV:Tiring - Stealth: Critical > t t t [k dark] You do the best you can! * HP:Wounded MV:Tiring - Stealth: Critical > [k dark] You do the best you can! *Stealth* leaves south. * HP:Wounded MV:Tiring > t [k dark] They aren't here. * HP:Wounded MV:Tiring > t [k dark] They aren't here. s * HP:Wounded MV:Tiring > [k dark] They aren't here. * HP:Wounded MV:Tiring > t t Rocky Trail [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving north. A snake is crawling through the water here. * HP:Wounded MV:Tiring > [k dark] They aren't here. * HP:Wounded MV:Tiring > s t [k dark] They aren't here. * HP:Wounded MV:Tiring > t Bottom of Mound [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving north. A black crow is here, watching. A black crow is here, watching. A raven is here, watching. * HP:Wounded MV:Tiring > st [k dark] They aren't here. st * HP:Wounded MV:Tiring > [k dark] They aren't here. * HP:Wounded MV:Tiring > You are already standing. * HP:Wounded MV:Tiring > s You are already standing. * HP:Wounded MV:Tiring > t t Large Mound of Rocks [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a human leaving north. A young giant plays quietly by himself. * HP:Wounded MV:Winded > [k dark] They aren't here. * HP:Wounded MV:Winded > [k dark] They aren't here. * HP:Wounded MV:Winded > w w t Small Cave [ obvious exits: E ] A cute brown deer eyes you nervously. A raven is here flying around. An old, nasty-mouthed man curses you for treading on his land. * HP:Wounded MV:Winded > Alas, you cannot go that way... * HP:Wounded MV:Winded > [k dark] They aren't here. * HP:Wounded MV:Winded > e t t Large Mound of Rocks [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a human leaving north. There are some tracks of a human leaving west. A young giant plays quietly by himself. e * HP:Wounded MV:Winded > [k dark] They aren't here. * HP:Wounded MV:Winded > e [k dark] They aren't here. * HP:Wounded MV:Winded > t Before the Mound [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a human leaving west. * HP:Wounded MV:Winded > Edge of the Forest [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a human leaving west. * HP:Wounded MV:Winded > e [k dark] They aren't here. * HP:Wounded MV:Winded > e Dangerous Slope [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving west. * HP:Wounded MV:Winded > Alas, you cannot go that way... * HP:Wounded MV:Winded > s s Bottom of Slope [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving north. * HP:Wounded MV:Winded > Large Field [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. There are some tracks of a human leaving north. A snake is crawling through the water here. * HP:Wounded MV:Winded > e e Open Grasslands [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving west. There are some tracks of a snake leaving west. * HP:Wounded MV:Winded > Open Grassland [ obvious exits: N E S W ] A squirrel is here, chittering. * HP:Wounded MV:Winded > w s A small squirrel leaves east. Open Grasslands [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving west. There are some tracks of a snake leaving west. There are some tracks of a human leaving east. Fender narrates 'Any Forresters on?' * HP:Wounded MV:Winded > Among the Huge Oaks [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. * HP:Wounded MV:Winded > Aldazar narrates 'wow trollocs spamig malkier gate close' * HP:Wounded MV:Winded > e e Course Brush [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. * HP:Wounded MV:Winded > Alas, you cannot go that way... * HP:Wounded MV:Winded > s s Dense Brush [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. * HP:Wounded MV:Winded > Alas, you cannot go that way... * HP:Wounded MV:Winded > e e e Dense Brush [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. A thicket of thorns covers the area here. * HP:Wounded MV:Weary > Alas, you cannot go that way... * HP:Wounded MV:Weary > Alas, you cannot go that way... * HP:Wounded MV:Weary > n n Thick Brush [ obvious exits: N S ] A thicket of thorns covers the area here. * HP:Wounded MV:Weary > Path Through the Grasslands [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. A squirrel is here, chittering. * HP:Wounded MV:Weary > *Stealth* has arrived from the east. * HP:Wounded MV:Weary > *Stealth* leaves south. * HP:Wounded MV:Weary > t [k dark] They aren't here. * HP:Wounded MV:Weary > s *Stealth* has arrived from the south. t * HP:Wounded MV:Weary > Thick Brush [ obvious exits: N S ] A thicket of thorns covers the area here. * HP:Wounded MV:Weary > [k dark] They aren't here. * HP:Wounded MV:Weary > n t t Path Through the Grasslands [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving south. A squirrel is here, chittering. e * HP:Wounded MV:Weary > [k dark] They aren't here. t * HP:Wounded MV:Weary > [k dark] They aren't here. * HP:Wounded MV:Weary > e A small squirrel leaves north. Dip in the Grasslands [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A huge grizzly bear is here standing on its haunches. * HP:Wounded MV:Weary > t [k dark] They aren't here. * HP:Wounded MV:Weary > In a Lush Gully [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. A cute, long-eared rabbit is munching at a leaf here. * HP:Wounded MV:Weary > [k dark] They aren't here. * HP:Wounded MV:Weary > w Dip in the Grasslands [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a human leaving east. A huge grizzly bear is here standing on its haunches. * HP:Wounded MV:Weary > e s In a Lush Gully [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving west. A cute, long-eared rabbit is munching at a leaf here. * HP:Wounded MV:Weary > End of the Track [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. * HP:Wounded MV:Weary > s s Northward Track [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. * HP:Wounded MV:Weary > A Small Crossroads [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. The corpse of a rabbit is lying here. A gray mouse is scuttling about here. * HP:Wounded MV:Weary > w Empty Road to Caemlyn [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. A peddler pawns his wares here. * HP:Wounded MV:Haggard > s s Scattered Woodland [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. A cute brown deer eyes you nervously. * HP:Wounded MV:Haggard > Ilkar narrates 'Lo all' Alas, you cannot go that way... * HP:Wounded MV:Haggard > w w Open Woodland [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving east. * HP:Wounded MV:Haggard > Bend in Hidden Trail [ obvious exits: N E W ] * HP:Wounded MV:Haggard > e s Open Woodland [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving east. There are some tracks of a human leaving west. * HP:Wounded MV:Haggard > Medium Woods [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. A handsome stag stands here, ready to run. A cute brown deer eyes you nervously. * HP:Wounded MV:Haggard > s Your heartbeat calms down more as you feel less panicked. Another Bend [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. A handsome stag stands here, ready to run. A cute brown deer eyes you nervously. * HP:Hurt MV:Weary > Uryk narrates '3 trollocs ef' s * HP:Hurt MV:Weary > t Along the Bridle Track [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. * HP:Hurt MV:Weary > [k dark] They aren't here. * HP:Hurt MV:Weary > w t Track Alongside the River [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. * HP:Hurt MV:Weary > [k dark] They aren't here. * HP:Hurt MV:Weary > s Bridge Over the Tarendelle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A handsome stag stands here, ready to run. * HP:Hurt MV:Haggard > s Track South of Tarendelle [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. * HP:Hurt MV:Haggard > w Fields Along the South Bank [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of a humanoid leaving west. There are some tracks of an animal leaving west. * HP:Hurt MV:Haggard > w Fields Along Bank [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of a humanoid leaving south. There are some tracks of an animal leaving east. There are some tracks of a humanoid leaving east. A sheep is here, bleating. * HP:Hurt MV:Haggard > w The Bank of the Tarendelle [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving south. A sheep is here, bleating. * HP:Hurt MV:Haggard > w s Alas, you cannot go that way... * HP:Hurt MV:Haggard > Empty Fields [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a humanoid leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. A sheep is here, bleating. * HP:Hurt MV:Haggard > s The Gravelled Lane [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving north. There are some tracks of a humanoid leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. *Stealth* is standing here. An old woman smiles kindly. *Stealth* leaves north. * HP:Hurt MV:Haggard > st st You are already standing. n * HP:Hurt MV:Haggard > You are already standing. * HP:Hurt MV:Haggard > t Empty Fields [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving south. There are some tracks of a humanoid leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. *Stealth* is standing here. A sheep is here, bleating. *Stealth* leaves north. * HP:Hurt MV:Haggard > t [k dark] They aren't here. * HP:Hurt MV:Haggard > Uryk narrates 'murderer aryakynd and amino' [k dark] They aren't here. * HP:Hurt MV:Haggard > n t t The Bank of the Tarendelle [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a human leaving south. There are some tracks of an animal leaving south. *Stealth* is standing here. A sheep is here, bleating. * HP:Hurt MV:Haggard > [k dark] You hack *Stealth*'s body extremely hard. * HP:Hurt MV:Haggard - Stealth: Critical > [k dark] You do the best you can! * HP:Hurt MV:Haggard - Stealth: Critical > *Stealth* panics, and attempts to flee! * HP:Hurt MV:Haggard - Stealth: Critical > t *Stealth* leaves south. t * HP:Hurt MV:Haggard > [k dark] They aren't here. *Stealth* has arrived from the south. * HP:Hurt MV:Haggard > [k dark] You try to hack *Stealth*, but he parries successfully. * HP:Hurt MV:Haggard - Stealth: Critical > t [k dark] You do the best you can! * HP:Hurt MV:Haggard - Stealth: Critical > *Stealth* panics, and attempts to flee! t * HP:Hurt MV:Haggard - Stealth: Critical > [k dark] You do the best you can! t * HP:Hurt MV:Haggard - Stealth: Critical > [k dark] You do the best you can! t * HP:Hurt MV:Haggard - Stealth: Critical > *Stealth* smites your body very hard. You hack *Stealth*'s right leg into bloody fragments! *Stealth* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Your first time! Was it good for you too? Your blood freezes as you hear *Stealth*'s death cry. [k dark] They aren't here. * HP:Wounded MV:Haggard > Schala narrates 'hera you ok?' * HP:Wounded MV:Haggard > nar Stealth RIP You narrate 'Stealth RIP' * HP:Wounded MV:Haggard > 1 [get all corpse] You get a pair of animal-fur boots from the corpse of Stealth. You get a pair of earthen colored breeches from the corpse of Stealth. You get a belt pack from the corpse of Stealth. You get a brightly-colored sash from the corpse of Stealth. You get a great claymore from the corpse of Stealth. You get a sungwood bracelet from the corpse of Stealth. You get a sungwood bracelet from the corpse of Stealth. You get a pair of dark gloves from the corpse of Stealth. You get a set of cloth sleeves from the corpse of Stealth. You get a red tabard with a vivid red cloak from the corpse of Stealth. You get a bearskin tunic from the corpse of Stealth. You get a shoufa with a black veil from the corpse of Stealth. You get a cheap brass ring from the corpse of Stealth. You get a cheap brass ring from the corpse of Stealth. * HP:Wounded MV:Haggard > Xsar narrates 'nice nice soulfire' * HP:Wounded MV:Haggard > Polly tells you ' ' * HP:Wounded MV:Haggard > Aldazar narrates 'nice' wear all * HP:Wounded MV:Haggard > Taig narrates 'nice' Vifden tells you 'BAH. where at?' * HP:Wounded MV:Haggard > You slide a cheap brass ring on to your right ring finger. You slide a cheap brass ring on to your left ring finger. You're already wearing something on your head. You're already wearing something on your body. You wear a red tabard with a vivid red cloak around your body. You wear a set of cloth sleeves on your arms. You're already wearing something on your hands. You put a sungwood bracelet on around your right wrist. You put a sungwood bracelet on around your left wrist. You're already wielding a weapon. You already have something around your waist. Your belt is already full. You're already wearing something on your legs. You're already wearing something on your feet. * HP:Wounded MV:Haggard > sc You have 273(367) hit and 7(161) movement points. You have scored 24428877 experience points and 0 quest points. You need 71123 exp to reach the next level. You have amassed 55 Turn points to date. You have played 22 days and 5 hours (real time). This ranks you as Soulfire is just a farmer from Kandor (Level 32). You are standing. * HP:Wounded MV:Haggard > Daemi narrates 'Nice ' * HP:Wounded MV:Haggard > stat You are a 52 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 34.7 lbs and wearing 63.1 lbs, fairly light. Your base abilities are: Str:18 Int:10 Wil:11 Dex:15 Con:18. Offensive bonus: 125, Dodging bonus: 31, Parrying bonus: 50 Your mood is: Wimpy. You will flee below: 0 Hit Points Your armor absorbs about 41% on average. You are subjected to the following effects: - NO QUIT * HP:Wounded MV:Haggard > nar Muwhaha You narrate 'Muwhaha'