* R HP:Wounded MV:Winded > stat You are a 69 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 7.6 lbs and wearing 88.4 lbs, moderately heavy. Your base abilities are: Str:18 Int:10 Wil:11 Dex:18 Con:18. Offensive bonus: 132, Dodging bonus: 82, Parrying bonus: 116 Your mood is: Wimpy. You will flee below: 0 Hit Points Your armor absorbs about 64% on average. You are subjected to the following effects: - ARMOR * R HP:Wounded MV:Winded > n charge hress The Crossroads [ obvious exits: N E S W ] There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a small squirrel is lying here. A heavy pile of chainmail lies in a bundle. A bundle of chainmail lies on the ground. A large wooden catapult has been erected here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dank* is standing here. *Lots* is standing here. *Granger* is standing here. A strong trolloc stands here, snout sniffing the wind. A raven has arrived from the south. * R HP:Wounded MV:Winded > Charge who? * R HP:Wounded MV:Winded > f A strong trolloc says 'You Nevohsew!!! You will die before your time!! ' A strong trolloc tries to blast you, but you parry successfully. *Lots* blasts your body hard. You panic and attempt to flee! You flee head over heels. Path to the Old Monastery [ obvious exits: E W ] There are some tracks of a humanoid leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Winded > nar 3 xroads You narrate '3 xroads' * R HP:Battered MV:Winded > nar we should just hit em I guess You narrate 'we should just hit em I guess' ww * R HP:Battered MV:Winded > [where ] Players in your Zone -------------------- Madin - Bend in the Trail Alterith - A Narrow Trail Ibner - By the Large Stone Nevohsew - Path to the Old Monastery * R HP:Battered MV:Winded > Target: dark k dark They aren't here. * R HP:Battered MV:Winded > ww *Dank* has arrived from the west. [where ] Players in your Zone -------------------- Ibner - Bend in the Trail Madin - Bend in the Trail Alterith - A Narrow Trail Nevohsew - Path to the Old Monastery * R HP:Battered MV:Winded > *Dank* smites your body. * R HP:Battered MV:Winded - Dank: Scratched > h [kick ] You miss your kick at *Dank*'s groin, much to his relief... * R HP:Battered MV:Winded - Dank: Scratched > Alterith narrates 'Nod lets' * R HP:Battered MV:Winded - Dank: Scratched > *Dank* tries to smite you, but you deflect the blow. * R HP:Battered MV:Winded - Dank: Scratched > h [kick ] Your boots need polishing again -- blood all over... * R HP:Battered MV:Winded - Dank: Scratched > *Dank* tries to smite you, but you deflect the blow. * R HP:Battered MV:Winded - Dank: Scratched > nar hit now they spilt h You narrate 'hit now they spilt' [kick ] nded - Dank: Scratched > Your beautiful full-circle kick misses *Dank* by a mile. * R HP:Battered MV:Winded - Dank: Scratched > *Dank* sends you sprawling with a powerful bash! * R HP:Battered MV:Winded - Dank: Scratched > *Dank* smites your left hand very hard. * R HP:Battered MV:Tiring - Dank: Healthy > ww *Dank* gets a skin of human flesh from a backpack. Alterith narrates 'On' * R HP:Battered MV:Tiring - Dank: Healthy > *Dank* drinks blood from a skin of human flesh. * R HP:Battered MV:Tiring - Dank: Healthy > *Dank* smites your body hard. *Dank* drinks blood from a skin of human flesh. * R HP:Battered MV:Tiring - Dank: Healthy > *Dank* puts a skin of human flesh in a backpack. [where ] Players in your Zone -------------------- Alterith - The Crossroads Ibner - Bend in the Trail Madin - Bend in the Trail Nevohsew - Path to the Old Monastery * R HP:Battered MV:Tiring - Dank: Healthy > Alterith narrates 'come' * R HP:Battered MV:Tiring - Dank: Healthy > h [kick ] Your kick hits *Dank* in the solar plexus! * R HP:Battered MV:Tiring - Dank: Scratched > *Dank* tries to smite you, but you deflect the blow. * R HP:Battered MV:Tiring - Dank: Scratched > h [kick ] Your kick hits *Dank* in the solar plexus! * R HP:Battered MV:Tiring - Dank: Scratched > h [kick ] Your kick hits *Dank* in the solar plexus! * R HP:Battered MV:Tiring - Dank: Scratched > h *Dank* tries to smite you, but you parry successfully. * R HP:Battered MV:Tiring - Dank: Scratched > Ibner has arrived from the west, riding a gray palfrey. [kick ]Battered MV:Tiring - Dank: Scratched > Your boots need polishing again -- blood all over... * R HP:Battered MV:Tiring - Dank: Scratched > h Ibner leaves west riding a gray palfrey. [kick ]Battered MV:Tiring - Dank: Scratched > Your boots need polishing again -- blood all over... * R HP:Battered MV:Tiring - Dank: Scratched > h *Dank* tries to smite you, but you parry successfully. [kick ]Battered MV:Tiring - Dank: Scratched > Your beautiful full-circle kick misses *Dank* by a mile. * R HP:Battered MV:Tiring - Dank: Scratched > Target: dank 1 f [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!nk: Scratched > You dodge a bash from *Dank* who loses his balance and falls! You flee head over heels. Path to the Old Monastery [ obvious exits: N E W ] There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > You suddenly feel less protected. * R HP:Battered MV:Tiring > w charge dank Path to the Old Monastery [ obvious exits: E W ] There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dank* is standing here. You struggle to line up your charge... *+ *Dank* tries to smite you, but you deflect the blow. *h + *Dank* tries to smite you, but you parry successfully. = You can't charge a fighting person, you might hit the wrong target! [kick ]Battered MV:Tiring - Dank: Scratched > Your beautiful full-circle kick misses *Dank* by a mile. * R HP:Battered MV:Tiring - Dank: Scratched > h [kick ] Your boots need polishing again -- blood all over... * R HP:Battered MV:Tiring - Dank: Hurt > h [kick ] Your kick hits *Dank* in the solar plexus! * R HP:Battered MV:Tiring - Dank: Hurt > h *Dank* tries to smite you, but you parry successfully. [kick ]Battered MV:Tiring - Dank: Hurt > Your boots need polishing again -- blood all over... * R HP:Battered MV:Tiring - Dank: Hurt > Ibner narrates 'charged hress' h [kick ]Battered MV:Tiring - Dank: Hurt > Your beautiful full-circle kick misses *Dank* by a mile. * R HP:Battered MV:Tiring - Dank: Hurt > Ibner has arrived from the west, riding a gray palfrey. You dodge a bash from *Dank* who loses his balance and falls! h * R HP:Battered MV:Tiring - Dank: Hurt > Ibner leaves west riding a gray palfrey. Zaeloth narrates 'i beat' [kick ]Battered MV:Tiring - Dank: Hurt > Your boots need polishing again -- blood all over... * R HP:Battered MV:Tiring - Dank: Hurt > *Errtu* has arrived from the west. *Errtu* tries to smite you, but you deflect the blow. * R HP:Battered MV:Tiring - Dank: Hurt > f *Errtu* smites your left leg. *Dank* smites your right leg. You panic and attempt to flee!nk: Hurt > You flee head over heels. Path to the Old Monastery [ obvious exits: N E W ] There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > w charge dank Path to the Old Monastery [ obvious exits: E W ] There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Errtu* is standing here. *Dank* is standing here. *Errtu* leaves east. You struggle to line up your charge... * *Errtu* has arrived from the east. * *Errtu* tries to smite you, but you deflect the blow. Oops. Your lame efforts cause you to miss. You strike *Dank*'s left hand hard. * R HP:Battered MV:Tiring - Errtu: Wounded > *Dank* smites your right leg. * R HP:Battered MV:Tiring - Errtu: Wounded > Reygar chats 'any dodge for sale?' * R HP:Battered MV:Tiring - Errtu: Wounded > f *Errtu* sends you sprawling with a powerful bash! * R HP:Battered MV:Tiring - Errtu: Wounded > *Dank* smites your head very hard. *Errtu* smites your body. * R HP:Beaten MV:Tiring - Errtu: Wounded > Alterith narrates 'On 2n xroads, hress' *Dank* smites your right leg.tu: Wounded > You strike *Errtu*'s body. *Errtu* smites your body. You panic and attempt to flee! You flee head over heels. Path to the Old Monastery [ obvious exits: N E W ] There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Tiring > w charge dank Path to the Old Monastery [ obvious exits: E W ] There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Errtu* is standing here. *Dank* is standing here. *Errtu* tries to smite you, but you parry successfully. * R HP:Beaten MV:Tiring - Errtu: Wounded > No way! You're fighting for your life! * R HP:Beaten MV:Tiring - Errtu: Wounded > f You strike *Errtu*'s left leg. *Errtu* tries to smite you, but you parry successfully. Your heartbeat calms down more as you feel less panicked. You panic and attempt to flee! You dodge a bash from *Dank* who loses his balance and falls! You flee head over heels. The Crossroads [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. The corpse of a small squirrel is lying here. A heavy pile of chainmail lies in a bundle. A bundle of chainmail lies on the ground. A large wooden catapult has been erected here. A warhorse is here, stamping his feet impatiently, being ridden by you. Christina Sedai is standing here, riding a gray palfrey. A raven is here flying around. A strong trolloc stands here, snout sniffing the wind. * R HP:Beaten MV:Tiring > Christina leaves north riding a gray palfrey. * R HP:Beaten MV:Tiring > e Path to the Old Monastery [ obvious exits: E W ] There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. *Errtu* is standing here. A raven has arrived from the west. *Errtu* says 'M^`' charge dank * R HP:Beaten MV:Tiring > Charge who? * R HP:Beaten MV:Tiring > Ibner has arrived from the east, riding a gray palfrey. * R HP:Beaten MV:Tiring > *Errtu* barely smites Ibner's body. * R HP:Beaten MV:Tiring > Zelarius chats 'anyone got an xtra clay and abs' * R HP:Beaten MV:Tiring > Ibner panics, and attempts to flee! * R HP:Beaten MV:Tiring > e e Path to the Old Monastery [ obvious exits: N E W ] There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the west. * R HP:Beaten MV:Tiring > Path Before the Gate [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. A pair of boots with a leather harness stands here. A set of thin metal leggings is here. A short coiled whip lies on the ground. A small metal shield glints brightly here. A shirt of thin linked mail lies here. A shiny metal helmet lies to one side. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the west. * R HP:Beaten MV:Tiring > e The Yard Before the Monastery [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. n * R HP:Beaten MV:Tiring > e Walking Through the Orchard [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. Several blackberries grow on a nearby vine. [3] A warhorse is here, stamping his feet impatiently, being ridden by you. A snake is crawling through the water here. A raven has arrived from the south. * R HP:Beaten MV:Tiring > n A Potato Field [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A potato is here. [3] A warhorse is here, stamping his feet impatiently, being ridden by you. A sickly, skinny deer stands here in a daze. A sickly, skinny deer stands here in a daze. A raven has arrived from the west. * R HP:Beaten MV:Tiring > In a Dying Orchard [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the south. * R HP:Beaten MV:Tiring > e The Blight [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. n * R HP:Beaten MV:Tiring > n The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A raven has arrived from the south. n * R HP:Beaten MV:Tiring > The Blight [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A rat has arrived from the south. A rat has arrived from the south. A rat has arrived from the south. A raven has arrived from the south. * R HP:Beaten MV:Tiring > j The Blight [ obvious exits: N E S ] There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dank* is here, fighting the blight bear. An enormous blight worm towers above you, making an eerie shrill scream. The blight bear is here, fighting Dank. A rat has arrived from the south. A rat has arrived from the south. A rat has arrived from the south. A rat has arrived from the south. A raven has arrived from the south. * R HP:Beaten MV:Tiring > *Dank* smites the blight bear's head into bloody fragments! The enormous worm tickles your left foot with its hit. The blight bear barely hits Dank's right arm. [track trolloc] No way! You're fighting for your life! * R HP:Beaten MV:Tiring - the enormous worm: Healthy > f You panic and attempt to flee! You flee head over heels. The Blight [ obvious exits: N W ] There are some tracks of a human leaving north. A pair of sturdy metal half-gauntlets has been set here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Tiring > w The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. *Dank* is here, fighting the blight bear. An enormous blight worm towers above you, making an eerie shrill scream. The blight bear is here, fighting Dank. * R HP:Beaten MV:Tiring > k dark You strike *Dank*'s left hand. * R HP:Beaten MV:Tiring - the blight bear: Scratched - Dank: Wounded > You strike *Dank*'s head. The enormous worm leaves east. *Dank* smites the blight bear's right foreleg into bloody fragments! The blight bear barely hits Dank's left leg. * R HP:Beaten MV:Tiring - the blight bear: Hurt - Dank: Wounded > *Dank* panics, and attempts to flee! * R HP:Beaten MV:Tiring - the blight bear: Hurt - Dank: Wounded > *Dank* panics, and attempts to flee! *Dank* tries to flee, but is too exhausted! * R HP:Beaten MV:Tiring - the blight bear: Hurt - Dank: Wounded > You strike *Dank*'s body hard. *Dank* smites the blight bear's head extremely hard. The blight bear tickles Dank's body with its hit. * R HP:Beaten MV:Tiring - the blight bear: Wounded - Dank: Wounded > h [kick ] Your kick hits *Dank* in the solar plexus! * R HP:Beaten MV:Tiring - the blight bear: Wounded - Dank: Wounded > *Dank* tries to smite the blight bear, but it parries successfully. The blight bear tickles Dank's left leg with its hit. * R HP:Beaten MV:Tiring - the blight bear: Wounded - Dank: Wounded > You strike *Dank*'s left arm. *Dank* smites the blight bear's head into bloody fragments! The blight bear barely hits Dank's left leg. * R HP:Beaten MV:Tiring - the blight bear: Wounded - Dank: Wounded > 3 [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Tiring - the blight bear: Wounded - Dank: Wounded > Juar narrates 'what happened to the patty just west caemy?' * R HP:Beaten MV:Tiring - the blight bear: Wounded - Dank: Wounded > You strike *Dank*'s right arm very hard. *Dank* smites the blight bear's left foreleg into bloody fragments! The blight bear barely tickles Dank's left leg with its hit. * R HP:Beaten MV:Tiring - the blight bear: Battered - Dank: Battered > Target: dank Madin narrates 'lots ls' * R HP:Beaten MV:Tiring - the blight bear: Battered - Dank: Battered > l The Blight This deeply in the Blight, you can see how it earned its name. Stunted trees and flowers grow in obscene colors around you. The air is thick and rancid. There are sounds all around you, and you watch your step carefully. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. *Dank* is here, fighting the blight bear. The blight bear is here, fighting Dank. * R HP:Beaten MV:Tiring - the blight bear: Battered - Dank: Battered > You strike *Dank*'s body. *Dank* smites the blight bear's right foreleg into bloody fragments! The blight bear barely hits Dank's head. * R HP:Beaten MV:Tiring - the blight bear: Battered - Dank: Battered > Madin narrates 'or' * R HP:Beaten MV:Tiring - the blight bear: Battered - Dank: Battered > Madin narrates 'n of it' * R HP:Beaten MV:Tiring - the blight bear: Battered - Dank: Battered > You strike *Dank*'s body. *Dank* tries to smite the blight bear, but it deflects the blow. The blight bear hits Dank's right foot. * R HP:Beaten MV:Tiring - the blight bear: Battered - Dank: Battered > 1 [change mood wimpy] Mood changed to: Wimpy * R HP:Beaten MV:Tiring - the blight bear: Battered - Dank: Battered > You strike *Dank*'s right arm hard. *Dank* smites the blight bear's body into bloody fragments! The blight bear tickles Dank's body with its hit. * R HP:Beaten MV:Tiring - the blight bear: Beaten - Dank: Battered > A shrill piercing scream reverberates through the area. * R HP:Beaten MV:Tiring - the blight bear: Beaten - Dank: Battered > You strike *Dank*'s head hard. *Dank* smites the blight bear's body into bloody fragments! The blight bear tickles Dank's body with its hit. *Dank* panics, and attempts to flee! *Dank* tries to flee, but is too exhausted! * R HP:Beaten MV:Tiring - the blight bear: Critical - Dank: Beaten > Zaeloth narrates 'i bah i cant chase farther than that i crit' * R HP:Beaten MV:Tiring - the blight bear: Critical - Dank: Beaten > Belin narrates 'caned' * R HP:Beaten MV:Tiring - the blight bear: Critical - Dank: Beaten > h [kick ] Your beautiful full-circle kick misses *Dank* by a mile. *Dank* panics, and attempts to flee! * R HP:Beaten MV:Tiring - the blight bear: Critical - Dank: Beaten > *Dank* smites the blight bear's right leg into bloody fragments! The blight bear is dead! R.I.P. Your blood freezes as you hear the blight bear's death cry. * R HP:Beaten MV:Tiring - Dank: Beaten > k dark You do the best you can! * R HP:Beaten MV:Tiring - Dank: Beaten > h You strike *Dank*'s body. *Dank* panics, and attempts to flee! *Dank* tries to flee, but is too exhausted! [kick ]Beaten MV:Tiring - Dank: Beaten > Your boots need polishing again -- blood all over... *Dank* panics, and attempts to flee! *Dank* tries to flee, but is too exhausted! * R HP:Beaten MV:Tiring - Dank: Beaten > *Hress* places a jeweled dagger in the back of a warhorse, resulting in some strange noises and blood! * R HP:Beaten MV:Tiring - Dank: Beaten > f A shrill piercing scream reverberates through the area. * R HP:Beaten MV:Tiring - Dank: Beaten > You intercept *Hress*'s attack on your mount. A warhorse tries to hit Hress, but he deflects the blow. *Dank* barely smites your right foot. You panic and attempt to flee!: Beaten > You flee head over heels. You intercept *Hress*'s attack on your mount. The Blight [ obvious exits: N S D ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. You notice the death scalp of a Dha'vol trolloc slain in the Blight is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Beaten MV:Tiring > s charge dank The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. The corpse of the blight bear is lying here. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. *Hress* is standing here. A raven is here flying around. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. *Dank* is standing here. You struggle to line up your charge... *Dank* sends you sprawling with a powerful bash! Ouch! It appears someone beat you to an attack. * R HP:Beaten MV:Tiring - Dank: Beaten > Alterith narrates 'come 1n orch ent' * R HP:Beaten MV:Tiring - Dank: Beaten > *Hress* pierces your body. * R HP:Beaten MV:Tiring - Dank: Beaten > *Hress* pierces your body. *Dank* smites your body. * R HP:Beaten MV:Tiring - Dank: Beaten > f *Hress* tickles your right leg with his pierce. You wish that your wounds would stop BLEEDING so much! * R HP:Beaten MV:Tiring - Dank: Beaten > *Hress* pierces your head. You wish that your wounds would stop BLEEDING so much! *Dank* smites your body. You wish that your wounds would stop BLEEDING so much! Your heartbeat calms down more as you feel less panicked. *Dank* spits in your face. * R HP:Beaten MV:Tiring - Dank: Beaten > *Hress* pierces your head hard. You wish that your wounds would stop BLEEDING so much! You panic and attempt to flee!: Beaten > Alterith has arrived from the south, riding a wild stallion. Alterith tries to smite *Hress*, but he deflects the blow. You flee head over heels. The Blight [ obvious exits: N S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. You notice the death scalp of a Dha'vol trolloc slain in the Blight is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Beaten MV:Tiring > s charge dank The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. The corpse of the blight bear is lying here. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. Alterith Tel Vaman is here, fighting Hress, riding a wild stallion. *Hress* is here, fighting Alterith. A raven is here flying around. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. *Dank* is here, fighting Alterith. You struggle to line up your charge... =* *Dank* barely smites Alterith's head. *Hress* barely pierces Alterith's body. - *Hress* panics, and attempts to flee! *Hress* avoids being bashed by Alterith who loses his balance and falls! k dank *Hress* leaves north. You can't charge a fighting person, you might hit the wrong target! * R HP:Beaten MV:Tiring > You strike *Dank*'s body. *Dank* panics, and attempts to flee! * R HP:Beaten MV:Tiring - Alterith: Battered - Dank: Beaten > *Dank* leaves north. * R HP:Beaten MV:Tiring > n n The Blight [ obvious exits: N S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. You notice the death scalp of a Dha'vol trolloc slain in the Blight is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dank* is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A rat has arrived from the south. A rat has arrived from the south. A rat has arrived from the south. A raven has arrived from the south. n * R HP:Beaten MV:Tiring > *Dank* tries to smite you, but you parry successfully. No way! You're fighting for your life! * R HP:Beaten MV:Tiring - Dank: Beaten > f The blighted tree tries to hit you, but you deflect the blow. The blighted tree joins the blighted tree's fight! No way! You're fighting for your life! You panic and attempt to flee!: Beaten > You flee head over heels. The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of the blight bear is lying here. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. *Hress* is here, fighting Alterith. Alterith Tel Vaman is here, fighting Hress, riding a wild stallion. * R HP:Beaten MV:Tiring > *Hress* barely pierces Alterith's body. * R HP:Beaten MV:Tiring > k dark *Hress* panics, and attempts to flee! * R HP:Beaten MV:Tiring > You strike *Hress*'s head extremely hard. * R HP:Beaten MV:Tiring - Alterith: Battered - Hress: Wounded > k dark *Hress* leaves south. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > k dark k dark You try to strike *Hress*, but he parries successfully. * R HP:Beaten MV:Tiring - Hress: Wounded > k dark *Hress* tries to pierce you, but you deflect the blow. You try to strike *Hress*, but he deflects the blow. You do the best you can! Alterith smites *Hress*'s left leg. l * R HP:Beaten MV:Tiring - Hress: Wounded > You do the best you can! * R HP:Beaten MV:Tiring - Hress: Wounded > k dark The Blight This deeply in the Blight, you can see how it earned its name. Stunted trees and flowers grow in obscene colors around you. The air is thick and rancid. There are sounds all around you, and you watch your step carefully. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of the blight bear is lying here. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. *Hress* is here, fighting YOU! A warhorse is here, stamping his feet impatiently, being ridden by you. Alterith Tel Vaman is here, fighting Hress, riding a wild stallion. * R HP:Beaten MV:Tiring - Hress: Wounded > Madin narrates 'lots was beat' You do the best you can! * R HP:Beaten MV:Tiring - Hress: Wounded > k dark *Hress* panics, and attempts to flee! * R HP:Beaten MV:Tiring - Hress: Wounded > k dark You do the best you can! * R HP:Beaten MV:Tiring - Hress: Wounded > *Hress* leaves north. They aren't here. 1 * R HP:Beaten MV:Tiring > k dark [change mood wimpy] Mood changed to: Wimpy * R HP:Beaten MV:Tiring > They aren't here. Alterith smites *Errtu*'s left arm. * R HP:Beaten MV:Tiring > n *Errtu* smites Alterith's left hand. Alterith barely smites *Errtu*'s right leg. * R HP:Beaten MV:Tiring > The Blight [ obvious exits: N S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. *Dank* is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Beaten MV:Tiring > *Dank* tries to smite you, but you parry successfully. n * R HP:Beaten MV:Tiring - Dank: Beaten > f The blighted tree tries to hit you, but you parry successfully. The blighted tree joins the blighted tree's fight! A shrill piercing scream reverberates through the area. Madin narrates 'fleed e =(' No way! You're fighting for your life! You panic and attempt to flee!: Beaten > The blighted tree tries to hit you, but you deflect the blow. You swiftly dodge the blighted tree's attempt to hit you. *Dank* smites your head hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels. The Blight [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. * R HP:Critical MV:Tiring > n The Blight [ obvious exits: E S ] There are some tracks of a humanoid leaving east. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. The enormous worm is here, fighting Hress. The enormous worm is here, fighting Hress. *Hress* is here, fighting the enormous worm. * R HP:Critical MV:Tiring > e The Blight [ obvious exits: E W ] There are some tracks of a humanoid leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A rat scurries around trying to get out of sight. A trolloc is here, exhorting a group of trolloc raiders. * R HP:Critical MV:Tiring > *Hress* has arrived from the west. * R HP:Critical MV:Tiring > w *Hress* leaves east. * R HP:Critical MV:Tiring > The Blight [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a humanoid leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. An enormous blight worm towers above you, making an eerie shrill scream. An enormous blight worm towers above you, making an eerie shrill scream. * R HP:Critical MV:Tiring > s s The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. s * R HP:Critical MV:Tiring > The Blight [ obvious exits: N S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. You notice the death scalp of a Dha'vol trolloc slain in the Blight is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. *Dank* is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Critical MV:Tiring > The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of the blight bear is lying here. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. Alterith Tel Vaman is standing here, riding a wild stallion. A rat has arrived from the north. A rat has arrived from the north. A rat has arrived from the north. A rat has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Tiring > Alterith leaves south riding a wild stallion. k dark * R HP:Critical MV:Tiring > They aren't here. * R HP:Critical MV:Tiring > *Dank* has arrived from the north. * R HP:Critical MV:Tiring > *Dank* leaves south. * R HP:Critical MV:Tiring > s k dark The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dank* is standing here. A rat has arrived from the north. A rat has arrived from the north. A rat has arrived from the north. A rat has arrived from the north. ring > *Dank* smites your left arm hard. You wish that your wounds would stop BLEEDING so much! You panic and attempt to flee! A shrill piercing scream reverberates through the area. A shrill piercing scream reverberates through the area. *Dank* tries to smite you, but you parry successfully. You flee head over heels. The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of the blight bear is lying here. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. They aren't here. * R HP:Critical MV:Tiring > cha wimpy 0 You won't flee from any fight now. e * R HP:Critical MV:Tiring > The Blight [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a human leaving north. A pair of sturdy metal half-gauntlets has been set here. A warhorse is here, stamping his feet impatiently, being ridden by you. An enormous blight worm towers above you, making an eerie shrill scream. sco * R HP:Critical MV:Tiring > You have 34(388) hit and 75(139) movement points. You have scored 90159249 experience points and 1012 quest points. You need 3340751 exp to level and -12 qp to rank. You have amassed 715 Turn points to date. You have played 31 days and 10 hours (real time). This ranks you as Nevohsew the Cavalryman [Shienaran Lancer 6] (Level 47). You are standing. * R HP:Critical MV:Tiring > w The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of the blight bear is lying here. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dank* is standing here. s * R HP:Critical MV:Tiring > *Dank* smites your right arm hard. You wish that your wounds would stop BLEEDING so much! No way! You're fighting for your life! * R HP:Critical MV:Tiring - Dank: Beaten > h [kick ] Your kick hits *Dank* in the solar plexus! Zaeloth narrates 'going df to regen bleh i crit again' * R HP:Critical MV:Tiring - Dank: Beaten > 1 f *Dank* tries to smite you, but you parry successfully. * R HP:Critical MV:Tiring - Dank: Beaten > [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!nk: Beaten > s *Dank* tries to smite you, but you parry successfully. A shrill piercing scream reverberates through the area. You flee head over heels. The Blight [ obvious exits: N S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some bloody traces of a trolloc leaving south. You notice the death scalp of a Dha'vol trolloc slain in the Blight is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of the blight bear is lying here. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dank* is standing here. * R HP:Critical MV:Tiring > s The Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. A rat scurries around trying to get out of sight. * R HP:Critical MV:Tiring > n The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of the blight bear is lying here. A one person canoe rests on the ground. A leather helmet has been dropped here. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A gory tuft of flesh lies abandoned on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dank* is standing here. A rat has arrived from the south. A rat has arrived from the south. A rat has arrived from the south. A rat has arrived from the south. A raven has arrived from the south. charge dank You struggle to line up your charge... ** Alterith narrates 'On orch ent' *Dank* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Oh, much better the second time around. Your blood freezes as you hear *Dank*'s death cry. CHAAAARRRGE! CHAAAARRRGE! *Dank* looks surprised as his torso and life both depart him! * R HP:Critical MV:Tiring > nar rip dank You narrate 'rip dank' * R HP:Critical MV:Tiring > A shrill piercing scream reverberates through the area. Neladin narrates 'ya'll probably know this, but from 2n, 3 skins fnw and 3 skins fn on trolls....' * R HP:Critical MV:Tiring > tt 0 7 scalp 8 9 [take all corpse] You get a pair of soft leather sandals from the corpse of Dank. You get a pair of shining, silver-plated greaves from the corpse of Dank. You get a bronze belt of odd design from the corpse of Dank. You get a great claymore from the corpse of Dank. You get a long-stemmed crimson rose from the corpse of Dank. You get a long-stemmed crimson rose from the corpse of Dank. You get a pair of heavy metal gauntlets from the corpse of Dank. You get a pair of ebony-steel plate vambraces from the corpse of Dank. You get a backpack from the corpse of Dank. You get a black wool cape embroidered with a swooping hawk from the corpse of Dank. a burnished metal breastplate: You can't carry that much weight. You get an ivory necklace from the corpse of Dank. You get an ivory necklace from the corpse of Dank. You get a silver warhelm with a dark blue plume from the corpse of Dank. You get a ring of silver from the corpse of Dank. You get a ring of silver from the corpse of Dank.